Lies Rezensionen, vergleiche Kundenbewertungen, sieh dir Screenshots an und erfahre mehr über WolfChat - Play Werewolf. Lade WolfChat. Berlins Summer nights are perfect to hang out in a park, meet new people and play one of the best party games: Werewolf (also known as Mafia).Werewolf is a. I love this game, shame you really need 7 people to play or we would be playing it more often. Lesen Sie weiter. 6 Personen fanden diese Informationen hilfreich.
You are hereBezier Games 29 - Ultimate Werewolf Legacy bei belle-algerie.com | Günstiger Preis | Kostenloser Versand It's cheaper and more fun to just play regular Werewolf. Reverso Context FREE - On Google Play. Download Maybe a werewolf with night terrors is worse than a. The Kanima's actually supposed to be a werewolf. Berlins Summer nights are perfect to hang out in a park, meet new people and play one of the best party games: Werewolf (also known as Mafia).Werewolf is a.
Play Werewolf Account Options VideoLet's Play ONE NIGHT ULTIMATE WEREWOLF - Overboard, Episode 6 Roit Police: Roit Police belongs to Werewolf Huter and Civilian Canmp. Tips for Success : Locate and kill the Seer as soon as possible, they are your biggest threat as they can see through your lies with absolute Who Wants To Be A Millionaire Game. Number of Players There are at least 10 and no more than 18 players in the room Character of Players Werewolf Hunter, Werewolf, Civilian, Doctor, Sniper, Special Agent, Terrorist, Cowboy, Kidnapper, Zombie. The first round starts with the Day phase. For Werewolf, this feature will be used to determine the people who are still in the game. Play Werewolf: Werewolf is a game where each player deceives the others while trying to hunt down the werewolf and kill it before the whole village becomes food for the beast. Can you survive the night? I did not invent this game; Dimitry Davidoff did, in , u. Werewolf is a perfect party game as it's easily scaleable, quick to learn, and different each time you play. Skip to content. Close menu. Buy Werewolf Purchase Our Games Peek & Push Ravine Spaceteam Strawberry Sunset. · Play as a non-Werewolf. The objective for the non-Werewolf is to find a hiding space quickly as the Werewolf is counting. Keep track of the Werewolf's countdown in order to be prepared when the time comes. It is not advised to wander because the Werewolf will easily be able to find you. Finding a good hiding spot is key%(6).
You and your friends survived the plane crash, but will you survive the night? Work together to forage for food, craft a fire, and build shelters, but be wary: every step you take in the ravine could be one step closer to madness.
Spaceteam is a fast-paced, cooperative shouting card game where you work together to repair your malfunctioning spaceship. Coordination with your team is crucial as you try to escape an impending black hole.
Success is seeming just out of reach as you encounter one complication after another. Your only hope is to work together with your Spaceteam to repair the ship before it's too late.
Close menu. Buy Werewolf. Our Games. Strawberry Sunset. View All. Our Puzzles. Pizza Puzzles: Meat Lover's. Pizza Puzzles: Pepperoni.
Pizza Puzzles: Veggie Supreme. Watch How to Play. Character Roles. Contact Us. Close cart. Introducing our brand new website! HOW TO PLAY. WATCH OUR VIDEO OR READ OUR GUIDE.
If the wolves attack you, you have a chance to take one of them with you. Otherwise, if you die, you will get a chance to shoot someone as you die.
However - if there are multiple wolves, while you may kill one of them, you will still be outnumbered and killed. The lovers aren't actually a role, but a special designation for two players chosen by cupid.
If either of you wins, the other wins. If either of you dies, the other dies. IF you two are the LAST two living players, no matter what teams - the two of you win, everyone else loses, and you get a special ending!
The Masons are a simple role - they know who each other are. If one of the masons is converted by the cult, the other masons will know. As mayor, you are a lowly villager, until you reveal yourself.
Then you are given twice the vote count for lynching meaning that your vote is twice as powerful as everyone else's.
Use that power wisely to help the Village Team. The oracle will be told what role someone is NOT, choosing from roles that are still alive in the game.
The Pacifist can choose to convince everyone in your village not to lynch anyone. This can only be done once.
The prince is a key role in the Village Team's strategy. Once the prince gets lynched, their role as Prince is revealed, and they survive.
However, this can only happen once: if the village insists on lynching them, they will die. Once per game, the sandman can make all players sleep so deeply that nobody can use their night actions.
You are the Seer. In this role, each night, you may choose a player, and have their role revealed to you.
Admit to your role wisely: If you reveal you are the seer, the wolves will try to kill you! The snow wolf is a strong wolf who belongs to the wolf pack but doesn't go eating with the others at night.
Instead, every night, you choose a player to freeze. A frozen player cannot perform any night actions that night. However, you cannot freeze the same player two nights in a row!
Do you remember the good old seer? Well now, it has its Wolf Team counterpart. The sorcerer is the Wuff's Seer.
They can only see if someone is Wolf or Seer, and they win with the Wolves. That asylum was silly anyways. What a joke. You are free now however, back to business as usual - killing!
The serial killer is a lone player, on their own team. They can win only if they are the last player alive exception: lovers. As the serial killer, you can kill ANYONE - wolves, hunters, gunners, guardian angels, whatever.
The Tanners goal is simple: Get Lynched. If the Tanner gets lynched, he wins, period. Everyone else loses. By default, the Thief can steal a player's role on the first night and turn that player into a villager.
You are a traitorous bastard. If you survive long enough for all the wolves to die, you will become a werewolf, ready to kill your former teammates in the night!
The troublemaker is on the verge of puberty! Once per game, at day, you can choose to make trouble, that will annoy all the villagers and they will lynch twice that day.
You are simply a lowly villager. You have no special abilities. Your only goal is to help your team find the others. You get to have fun!
Each day, you will attempt to deceive your fellow players. However, each night, you will get to pick a player to kill! Note: If you attack the drunk, you yourself will become drunk, and will be unable to attack the next night as you sleep off your hangover!
If you attack the cursed, they will become a wolf like yourself! Hooray friends! At the beginning of the game, you will choose someone to be your 'role model'.
Learn more Werewolf is a super fun party game that can be played with a large group of people. The object of the game is to identify and kill the werewolves amongst the villagers.
Start by shuffling and dealing out the game cards, making sure to include 2 werewolves, a Doctor, and a Seer card.
There are also wild cards that can be played such as the Drunk, the Witch, and the Alpha Werewolf. Then, the night phase begins and the moderator has the werewolves choose a victim, the Doctor is allowed to save 1 person, and the Seer gets to guess at 1 person they suspect of being a werewolf.
When the night round ends, the day round begins and the players discuss their characters and then take a vote on who they believe is a werewolf.
That player is then killed and the night round begins again. The game continues until either the werewolves or the villagers win.
A popular version of the game called One Night: Ultimate Werewolf has even more roles that can be played. Write or draw villagers, werewolves, a Seer, and a Doctor on strips of paper and have people choose them out of a hat.
Tip: Use any gesture, such as a nod, a raised eyebrow, or a motion of the head to indicate which player will be killed off.
Tip: Have each player stay in character the entire game to make the discussion and vote more interesting! To start the game, choose one player to be the moderator.
Then, prepare 1 card for each person playing not counting the moderator , including 1 seer card, 1 doctor card, 2 werewolf cards, and the rest villager cards.
Shuffle the cards and deal one to each player face-down. Players should keep the identity on their card a secret. Werewolf is played in alternating night and day rounds, starting with the night round.
The round starts with the moderator telling the players to close their eyes. Then, the moderator invites the werewolves to open their eyes and silently agree on one villager to kill.
The werewolves close their eyes again, then the moderator asks the doctor to open their eyes and silently choose one player to save. If the doctor chooses the player who was killed by the werewolves, that player is safe.
Now the doctor closes their eyes again, and the moderator invites the seer to open their eyes and silently choose one player they think is a werewolf.
If the seer is right, the moderator gives them a thumbs up. Finally, the moderator asks all of the players to open their eyes and informs them of who was killed by the werewolves.
During the day round, all players discuss who they think the werewolves are. Players can lie and misdirect other players to try to protect themselves.
Once everyone is done talking, the players vote for one player who they think is a Werewolf. The player with the most votes is killed and is out of the game.
The game continues, alternating between night and day rounds, until the villagers kill both werewolves or until the werewolves kill enough villagers that the number of werewolves and villagers is the same.
For more tips on playing Werewolf, like how to add wild cards, read on. Did this summary help you? Yes No. Please help us continue to provide you with our trusted how-to guides and videos for free by whitelisting wikiHow on your ad blocker.
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Download Article Explore this Article parts. Forming the human beings in the daylight,transforming Werewolves and hunting people at night.
When more than half of the werewolves choose a player at night,they can hunt. Doctor: Heals the wounded and rescues the dying who belongs to the Werewolf Hunter and Civilian Camp.
Doctor can give an injection to save the Werewolf Hunter and Civilian. When your character is Doctor, you can give an injection to 1 player at night.
The player who is injected will be saved if he or she was killed by the Werewolf in the same turn. If the player wasn't killed by the Werewolf in the same turn, the injection is invalid.
The player will be injected to death if there are 2 invalid injection. Doctor and the Werewolf Hunterare not in the same channel.
Sniper: The Sniper is powerful. He or she belongs to the Werewolf Camp. The player is certain to die if he is shot the head by the Sniper.
When you characters is sniper, you can assassinate 1 player at night. The player who is sniped will not saved by the Doctor in the same turn.
The Sniper has to choose the target carefully because of the powerful stress and the limited number of bullets.
You will be mocked by others if you sniped the Werewolf. The Sniper and the Werewolf are not in the same channel.
Special Agent: Battle-scarred and vigorous. Special Agent belongs to Werewolf Hunter and Civilian Camp.
Special Agent can choose 1 player to protect at night, The player who is protected by the Special Agent id very safe.
When the protected player suffers from the skills of Werewolf, Sniper, Cowboy or Doctor, he will not be influenced. There is no limit to the number of protections.
However, the protected player will die when the Special Agent dies. Special Agent and Werewolf Hunter are not in the same channel. Terrorist: The secretive Terrorist is extremely ferocious.
The Terrorist belongs to Werewolf Camp. Terrorist will be revealed as Civilian when he is identified by the Werewolf Hunter. At night, Terrorist can choose 1 player to die with himself.
Terrorist is so powerful that those without any protection will be certain to die before they say the last words. But if the chosen target is Werewolf or Sniper, the Terrorist will die while other target will not die.
Terrorist and Werewolf are not in the same channels. Cowboy: The very quick Cowboy belongs to Werewolf Hunter Camp.
At night, Cowboy can shoot the enemy. Cowboy believes in luck, there are only three bullets in the revolver. It depends on fate whether it hits the target or not.
There is one special bullet, when it is chosen, Cowboy will get one more chance to shoot at the same night. But when the special bullet is chosen three times at one night, Cowboy will shoot himself.
Cowboy and Werewolf Hunter are not in the same channel. Kidnapper: Kidnapper belongs to Werewolf Camp. Kidnapper can choose 1 player to kidnap at night.